background scores, i feel were the most underestimated elements of entertainment media. be it movies, games or tv shows. I mean there was lots of effort put into it, but the recognition and experimentation with it didn't begin until recently.
but even the old ones if you check, there is a certain old world charm to them. consider the Indian movies of a certain era like the 80s where a common theme existed over all regional movies copied and adapted from the English and American movie industry. But the bgm and music were quite original for many movies. We had a rich culture of bgms with good taste. Probably the work of many skilled people behind it. But in those days, people never used to recognize brilliance in that section.
Nowadays people comment on BGM if not about the movie when movies tend to suck and BGMs rock. The composers of BGMs get much popularity and support these days. Remakes, remixes, covers and so much more gets involved with BGMs. They have a unique way of marking out the movies, scenes or themes. Hollywood examples of Matrix, Mission Impossible, and many more are successful examples of good BGM becoming a brand artifact for the movie.
Likewise for video games, those with intense and captivating background scores tend to keep the players engaged and leaves them with a satisfied feeling afterwards. Gaming for long hours is a physical and emotional tasks of gargantuan proportions. So BGM that suits the playing mood greatly helps the player attach to the game, its theme, the adrenaline rush and the time he/she had playing it. Even today I feel almost at ease listening to the complex themes of Age of Empires, Age of Mythology or Prince of Persia as while playing the game itself.
then there are these BGMs that become cult.. :)
not limiting myself to the small window of the movie, game or whatever media content for which the BGM was designed, BGMs also serve as reminders of many many things.. for example a well made oriental theme can take your mind to many a zen classes, many kendo classes, dojos, rice balls, japanese rains, battle scenes etc. Middle east does same. Sound has a way of triggering multiple nerve points in the brain and simulating lots of weird stuff that would have remained hidden in our memories. This quality I have observed doesn't exist for pictures, as they always give more detail and a concise picture. There is no scope for ambiguity or further interpretation in those cases. I have had many experiences with music wherein I would love a track a lot and listen to it in extensive loops, but the moment I see the video of it, I say WTF and soon the song drops out.
Sound is everywhere and for everyone, but still its personal and it can be enchanting to enraging depending upon the filter that you apply :)
but even the old ones if you check, there is a certain old world charm to them. consider the Indian movies of a certain era like the 80s where a common theme existed over all regional movies copied and adapted from the English and American movie industry. But the bgm and music were quite original for many movies. We had a rich culture of bgms with good taste. Probably the work of many skilled people behind it. But in those days, people never used to recognize brilliance in that section.
Nowadays people comment on BGM if not about the movie when movies tend to suck and BGMs rock. The composers of BGMs get much popularity and support these days. Remakes, remixes, covers and so much more gets involved with BGMs. They have a unique way of marking out the movies, scenes or themes. Hollywood examples of Matrix, Mission Impossible, and many more are successful examples of good BGM becoming a brand artifact for the movie.
Likewise for video games, those with intense and captivating background scores tend to keep the players engaged and leaves them with a satisfied feeling afterwards. Gaming for long hours is a physical and emotional tasks of gargantuan proportions. So BGM that suits the playing mood greatly helps the player attach to the game, its theme, the adrenaline rush and the time he/she had playing it. Even today I feel almost at ease listening to the complex themes of Age of Empires, Age of Mythology or Prince of Persia as while playing the game itself.
then there are these BGMs that become cult.. :)
not limiting myself to the small window of the movie, game or whatever media content for which the BGM was designed, BGMs also serve as reminders of many many things.. for example a well made oriental theme can take your mind to many a zen classes, many kendo classes, dojos, rice balls, japanese rains, battle scenes etc. Middle east does same. Sound has a way of triggering multiple nerve points in the brain and simulating lots of weird stuff that would have remained hidden in our memories. This quality I have observed doesn't exist for pictures, as they always give more detail and a concise picture. There is no scope for ambiguity or further interpretation in those cases. I have had many experiences with music wherein I would love a track a lot and listen to it in extensive loops, but the moment I see the video of it, I say WTF and soon the song drops out.
Sound is everywhere and for everyone, but still its personal and it can be enchanting to enraging depending upon the filter that you apply :)
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